Hello everyone! This DevBlog will be focused on a general update and will also include a preview of our newest map, FFA Futhark. As I have mentioned previously the latest version of the game can be found on the beta version which can be downloaded by following these steps. If you have any questions or comments please feel free to join us in our official Discord server. This is the best place to get updates and find other people to play with.
The Free-To-Play update is coming along well but there have obviously been some delays since the last DevBlog. Saishy, our lead programmer, recently wrote a response to our most commonly received question.
Why the (F2P) delay?
“A person was hired to make the system that would put it all together, the menu to select the new spells, the server check to see if you owned things, the store system to buy new things, and so on…
Unfortunately the person due to unforeseen circumstances left without finishing the job, leaving us with a game that work worse than before, making us unable to push a broken game to release.
Now not only we had to wait until the occupied members had time to start working on the system after their previous set work, but we also have to undo all the problems that the unfinished system has set and start from zero again. A terrible job might I say.
Sorry everyone for the wait, but believe me when I say it’s worse on our hearts :’c”
We aren’t looking for sympathy but she is absolutely right when saying that this is really tough on us. However please know that we are working incredibly hard on fixing things (especially Saishy) and are 100% committed to getting it done. As I mentioned in previous posts the first update major game update will come before the actual F2P switch and will include most of the 48 new spells. The only thing holding this back right now is a bug which affects a lot of the new spells. As soon as that bug is squashed we will launch a huge update that will include everything you can find in the latest beta build along with a bunch of new stuff including our newest map – FFA Futhark.
Now on to the newest map. Some of you may recognize the layout from the early block out which has been on the beta version for a couple months now. After playtesting (Thanks all) I have used one of our environment packs to add in final art and it is now ready for release and final playtesting.
This map will introduce a unique play area with three height levels where strategic use of movement spells will be extremely important. The multiple levels and a maze like ground level come together for what should be very intense and challenging gameplay.
As always I want to thank our awesome community for the continued support and patience. I know that it is frustrating to have to wait so long for these updates so a big thank you to everyone for not breaking out the torches and pitchforks!