- Juxtapose – The spell’s Lifespan was too long so it was reduced from 15s -> 5s.
- Lightning 4B Static Cloud – Reduced duration from 12s -> 10s. Decreased damage range from 10-15 -> 10-13.
- Lightning 3A Energy Well – Added sound.
- Ice 4B Nebula – Increased Pulsing Range (Range at which nearby projectiles will be absorbed) from 100 -> 256. Decreased Projectile speed from 600 -> 400. Changed the projectile’s Toss Z from 0 -> -10.
- Ice 2 – Increased Cooldown from 1.5s -> 2s. Secondary Charge Duration increased from 1s -> 2s. Max Charge time increased from 1s -> 2s. Damage Radius of Uncharged projectiles decreased from 220 -> 128.
- Ice 4A Stormfront – Changed damage rate from 1s -> 0.5s. Decreased damage by 50% from 24-28 -> 12-14.
- Earth 1 – Reduced projectile lifespan from 15s -> 5s. Reduced damage of projectiles from 8-11 -> 6-8.
- Earth 1B Fragment – Increased projectile lifespan from 2s -> 5s. Increased projectile speed from 1800 -> 2000. Reduced damage range from 12-15 -> 4-6. Reduced projectile spread from 75 -> 25.
- Earth 4B Molten Rock – Added sound on initial impact and sounds for spawn and impact on new projectiles. Increased the size of the Molten Rock. Increased duration from 4s -> 7s. Doubled the rate of fire.
- Earth 2 Boulder – Reduced damage range from 30-38 -> 30-32.
- Nature 4A Tree of Death – Added sounds for projectiles and tree spawn.
- Nature 2 Anima Blossom – The projectile was drifting upwards but only in replicated play. In editor the projectile travels perfectly straight. Changed the Toss Z on projectile from 0 -> -50.
- Fire 2 Fireball – Reduced damage range from 30-35 -> 28-30.
- Fire 4A Focus Fire – Increased cooldown from 0.1s -> 1s. Increased visual size of projectile.
- Nether 1 Chakram – Damage range changed from 10-15 -> 13-16. This spell now costs 15 mana to use.
- Nether 1A Leech – Added casting and travel sounds. Fixed cooldown.
- Nether 1B Inertia – Added casting and travel sounds. Fixed cooldown.
- FFA Ruins – Added collision to surrounding rock formations. Removed two of the larger ramps that connect to the central area. Fixed collision on various objects.
- Most maps – Fixed footstep sounds.
- FFA Temple – Removed some of the outer spawn points to focus combat more on the center of the map.
- FFA Futhark – Removed the majority of the top level. The map was just too large and by removing this area it reduces the overall size by 1/3rd.
- Added new map overviews for Conquest and FFA maps. While we love the concept art in many cases it does not match the map art itself which can be confusing. The new overviews use screenshots of the maps instead.
- Free For All – Victory points reduced from 30 -> 15. Match time reduced from 15 min -> 10 min.
- Added a new map: FFA Duel. This is a small map designed for quick 1v1 game play.
- Changed chat keys to “Y” for All Chat and “U” for Team Chat.